Legends of old tell the story of a great pyramid that was never intended to be a resting place for a king-- but instead, a prison. The last Pharaoh led his people against the will of the gods, and as punishment for his insolence, he and those who chose to follow him were all cursed by the mighty Ra, banished below ground, never to bask in the full glory of the sun again. For their devious ways, their bodies were twisted to take the shape of the treacherous snake. In their terror, the people of Egypt forced these monsters--the naga, into his beloved pyramid, where they would be forced to live out the rest of their days.
The tragedy was lost to time, and became little more than whispers and writings on the wall-- until the late 1800s, when explorers into the African deserts began to make note of the appearances of strange statues across the Sahara. These statues were incredibly detailed and depicted a creature with the body and features of a serpent, but their top halves resembled a human. No artists could claim their creation, and their placements seemed random at best. Thus, the reconstruction of mysterious disappearance of the great King Abraxas and his court.
In the year 1987, small team of researchers are on the verge of a fantastic discovery: at last, they have deciphered the ancient texts to uncover the location of what has only been known as the Tomb of the Basilisk. They have narrowed the location down to a remote structure, tucked away in the Western Sahara. The expedition is led by the world's most renowned minds, and by combining their findings, they are certain that they can prove, without question, the existence of gods and monsters.
Into Parts Unknown...
The researchers heading this expedition have all, to varying degrees, been told that they were mad. They were brought together by their passionate belief in solving this mystery that has been building for many years, and they are confident that it is now coming to a head. Though their dynamic might be a bit strange, given their very different backgrounds, they are at least united by the desire to find the truth.
The Mythologist (Played by: Kitti Icarus ) -Inherited the mystery of The Tomb from his grandfather, who disappeared many years ago chasing down his leads. An excavation team recently discovered a book that had been with a buried campsite, detailing more findings than anyone had every seen. The book became instrumental into putting the last of the pieces together and he treasures it.
The Herpetologist (Played by: maiden ) -Fascinated with the biology of all things reptilian and amphibious. Notorious for being an eccentric.
The Egyptologist (Played by: conq) -Has studied Ancient Egypt for their entire life and is bothered by the absence of finality in the story of Abraxas. Knowledgeable in the customs of Ancient Egypt and can read hieroglyphs.
The Chronologist (Reserved ) -A pupil of the Scholar with a young and brilliant mind. Eager to have their name on the next big discovery of the modern world, and is determined to keep all of their findings documented for future generations to come.
The descendants of Abraxas were cast underground, destined to be frozen by time and forgotten. But their dauntless leader would not see his people go quietly into ruin. They began anew, building a home where they had been banished. Life went on, generations persisted, and the story of their people was passed down to ensure that while they remain humbled and fearful of hubris.
The King (Played by: Kitti Icarus ) -The reigning Naga King, and a descendant of Abraxas. He was raised to do what is for the good of his people. He does not seek to disobey the gods by undoing the curse, but firmly believes that enduring it will grant them forgiveness when judgement comes for them all.
The Queen (Reserved) -The King's Equal and Opposite. She loves her husband, but is no victim of fate. She wishes to see their people free of the curse, by any means necessary.
The Heir (Open) -The only child of the Royal Family. Curious by nature and definitely their mother's child; they are fascinated with what the world is like above ground.
The Mystic (Played by: maiden ) -One of the powerful magic users in the High Council; knowledgeable in the old dark magics and has been working to find a cure for the curse, constantly developing it.
The Adviser (Played by: conq) -An expert in magic and history who seeks removal of the curse and the King who would not fight against it; a true snake among serpents.
Seti is a quiet youth with a head full of daydreams, and a forlorn air about him. Stories of the radiant sunlight and the wondrous natural beauty of the surface have filled his dreams since he was a young boy, and he longs to one day see them. Though he may come across as meek at times, the young prince is not so easily manipulated as perhaps the members of his father's court would like. Surprisingly insightful and level-headed, when drawn out of his wistful and soft-spoken shell by provocation or passion, he both fierce and decisive in wielding his authority against the deserving. Seti's soft heart is perhaps his most obvious weakness as a ruler-to-be, and he struggles to distance himself from emotional matters and pass objective judgment on such issues.
[attr="class","monstertext"]As heir to the Naga Kingdom's throne, Seti has lived a live of comforts and plenty. He has been educated by the best the nation has to offer in matters of academia, politics and magic, and provided all the tools and tutors needed to excel at anything that has taken his interest. One thing his sheltered existence has lacked has been consistent close companionship, for as the only child of the royal family, he has been afforded little in the way of freedom to venture out into even the wider confines of the caverns, for fear of danger.
Seti longs for the opportunity to spread his metaphorical wings, to experience not just the world beyond the palace, but the world beyond the nagas' self-imposed exile. He cannot understand those who preach that their curse is just, and ought be endured in the name of the gods. How can it be justice to punish them for the deeds of an ancestor centuries dead and gone? He believes that if the gods even remember them after all these years, they have endured their cruelty long enough, and that if there is a way to escape their confinement then it is their every right to take it.
Fairly charismatic (as a guide needs to be), Talim has an easy-going and earnest attitude, and a firm belief that with enough hard work anything in life is achievable. He has spent much of his life looking after younger siblings and helping his parents with chores and errands, and as such is much more responsible than many young men his age, though equally more impatient with people that don't meet his standards for pragmatism. Although he has been to school and isn't entirely ignorant of the world, he does have something of a simple perspective. He is liable to be baffled by more eccentric and unusual folks, and can be insensitive towards those he doesn't understand.
[attr="class","monstertext"]Talim is a young man of simple means and simple ambitions; hailing from a poor family with half a dozen younger siblings, he wants to earn enough money to put himself through college without burdening his parents. Fairly charismatic, and possessed of both a good head for directions and an adventurous spirit, one of the various ways he has been earning that money over the last few years is as a guide- both a tour guide for occasional holiday-goers, and an expedition guide for more academic expeditions into the desert/jungle that his hometown sits on the edge of. Fairly experienced with both the hazards of the wilderness in the area, as well as what to expect from delving into ancient ruins from his own explorations as a teen, he joined the expedition as a hire-on to get them to the tomb. He has absolutely no idea what he's gotten into, and seems to be overall amused by the expectation of the group that they're going to find some long-lost mythological king's people. Who would believe such a thing, after all?